Now cloud games are becoming an important topic in the game industry. Google has been trying to start its own gaming market through its Stadia service for months, and Microsoft is growing its cloud gaming business. Nintendo, one of the three in the gaming industry, hasn't heard much about cloud games. In a recent interview with the Nikkei, Nintendo's president, Taro Kawagawa, expressed his concerns.
In an interview, mr. kokawa said that cloud games could become very well developed in 10 years, but he doesn't think that game-specific hardware will deviate from the current direction in the short term. \"Nintendo needs to keep in mind the needs of its players in the future, and it's pointless to stick to a console,\" he noted.
Mr. kokawa:\" now, cloud games may catch the eye of a huge number of players over the next decade, but I don't think game-specific hardware will disappear at that time. The real results of the future need a lot of time to explore and prove. Having said that, focusing on games that can only be played on game hardware is meaningless. Once your players start saying'they can be played on other hosts or on your phone', it's over.
China Game WeightRank is the most comprehensive, professional, fair and objective multi-platform game review list launched by Sina, which includes all the mobile games, end games, host games, VR games, smart TV games and H5 games on the market.